In contrast, AMD FSR only upscales the rendered image of the actual game while the HUD and other UI elements, such as menus, are displayed at native resolution. Related: 7 NVIDIA GeForce Experience Features You Should Be Usingīeing driver-based means that NVIDIA Image Scaling upscales the entire image. These settings are 85%, 77%, 67%, 59%, and 50% of the native resolution of your monitor. Image Scaling includes five quality settings, each rendering the image at a lower internal resolution than your monitor's native resolution. NVIDIA Image Scaling is driver-based, meaning you can enable it in any game, even those that support DLSS, FSR, or Intel's XeSS. The final result is an upscaled and sharpened image that doesn't look as good as an image rendered in native resolution, but at least you get a noticeable performance boost. ![]() It takes the output image rendered at a lower resolution and upscales it to the native resolution of your monitor. The technology is based on a simple upscaling algorithm aided by a sharpening filter. ![]() ![]() Image scaling is NVIDIA's upscaling technology that works in any game. But what is NVIDIA Image Scaling anyway, and how do you enable it? NVIDIA Image Scaling Explained If you own an NVIDIA graphics card and want to improve performance in a game that doesn't support DLSS nor FSR, you can take advantage of NVIDIA's Image Scaling feature.
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